Gogo, a go-playing java applet
You will probably find the following notes helpful
before trying out the game.
- To the right of these notes you should see the applet
displaying a go-board. If you do not see that, and especially
if you do see a "bad major version number" error message, then
you should try one of the links below to copies of the applet
that have been compiled with java 1.1.8.
- The interface should be easy to understand - a click on the
board typically places a stone at the point clicked.
- The quality of gogo's play is better for smaller boards than larger
boards, and the time taken is lower.
- The time
taken on the 9x9, 13x13 and 19x19 boards have the ratio
1:4:12 approximately, and for "skill levels" 1,2 and 3 (on a board
of any fixed size) the ratio is roughly 1:5:50.
- On some workstations, gogo may be much slower in netscape
- At the end of a game, gogo attempts to evaluate the score. This
board-evaluation is currently rather error-prone, but it does at least
show a diagram of which points it assesses are controlled
by which player, and which stones it believes to be dead. So you
can check the diagram, and if you disagree with it, adjust the score
- The option to play "torus go" offered at the start of a game allows
you to play a natural variant in which the board "wraps around" at
opposite edges. It would be nicer if the player could scroll the
board, but I haven't implemented that.
Links and general information
Last modified: March 2004