publications

My publications by categories and in reversed chronological order. See also my DBLP page for a current list of my outputs.

Drafts/Preprints

  1. The Power of Counting Steps in Quantitative Games
    Sougata Bose, Rasmus Ibsen-Jensen, David Purser, Patrick Totzke and Pierre Vandenhove
  2. Strategy Complexity of Büchi Objectives in Concurrent Stochastic Games
  3. Memoryless Strategies in Stochastic Reachability Games
    (To appear in Lecture Notes in Computer Science)
  4. Strategy Complexity of Reachability in Countable Stochastic 2-Player Games
    (To appear in Dynamic Games and Applications)
  5. Bounded-Memory Strategies in Partial-Information Games
    Sougata Bose, Rasmus Ibsen-Jensen, and Patrick Totzke
  6. History-deterministic Timed Automata
    (To appear in Logical Methods in Computer Science )
  7. Controlling a Random Population is EXPTIME-hard
    Corto Mascle, Mahsa Shirmohammadi, and Patrick Totzke

Conference papers

  1. Parity Games on Temporal Graphs
    Pete Austin, Sougata Bose, and Patrick Totzke
    In International Conference on Foundations of Software Science and Computational Structures (FoSSaCS), 2024

2023

  1. History-Deterministic Vector Addition Systems
    Sougata Bose, David Purser, and Patrick Totzke
    In International Conference on Concurrency Theory (CONCUR), 2023
  2. Handling of Past and Future with Phenesthe+
    Manolis Pitsikalis, Alexei Lisitsa, Patrick Totzke and Simon Lee
    In International Symposium on Games, Automata, Logics, and Formal Verification (GandALF), 2023

2022

  1. History-deterministic Timed Automata are Not Determinizable
    In International Workshop on Reachability Problems (RP), 2022
  2. History-deterministic Timed Automata
    In International Conference on Concurrency Theory (CONCUR), 2022
  3. Making Sense of Heterogeneous Maritime Data
    Manolis Pitsikalis, Alexei Lisitsa, Patrick Totzke and Simon Lee
    In International Conference on Mobile Data Management (MDM), 2022

2021

  1. Transience in Countable MDPs
    In International Conference on Concurrency Theory (CONCUR), 2021
  2. HyperLTL Satisfiability is \(\Sigma_1^1\)-complete, HyperCTL* Satisfiability is \(\Sigma_1^2\)-complete
    In International Symposium on Mathematical Foundations of Computer Science (MFCS), 2021
  3. Simple Stochastic Games with Almost Sure Energy-Parity Objectives
    In International Conference on Foundations of Software Science and Computational Structures (FoSSaCS), 2021

2020

  1. Optimally Resilient Strategies in Pushdown Safety Games
    Daniel Neider, Patrick Totzke and Martin Zimmermann
    In International Symposium on Mathematical Foundations of Computer Science (MFCS), 2020
  2. How to Play in Infinite MDPs (Invited)
    In International Colloquium on Automata, Languages and Programming (ICALP), 2020
  3. Strategy Complexity of Parity Objectives in Countable MDPs
    In International Conference on Concurrency Theory (CONCUR), 2020
  4. Parametrized Universality Problems for One-Counter Nets
    Shaull Almagor, Udi Boker, Piotr Hofman, and Patrick Totzke
    In International Conference on Concurrency Theory (CONCUR), 2020

2019

  1. Timed Basic Parallel Processes
    Lorenzo Clemente, Piotr Hofman, and Patrick Totzke
    In International Conference on Concurrency Theory (CONCUR), 2019
  2. Büchi Objectives in Countable MDPs
    In International Colloquium on Automata, Languages and Programming (ICALP), 2019

2018

  1. Universal Safety for Timed Petri Nets is PSPACE-complete
    Parosh Aziz Abdulla, Mohamed Faouzi Atig, Radu Ciobanu, Richard Mayr, and Patrick Totzke
    In International Conference on Concurrency Theory (CONCUR), 2018

2017

  1. MDPs with Energy-Parity Objectives
    In ACM/IEEE Symposium on Logic in Computer Science (LICS), 2017
  2. Linear Combinations of Unordered Data Vectors
    Piotr Hofman, Jérôme Leroux, and Patrick Totzke
    In ACM/IEEE Symposium on Logic in Computer Science (LICS), 2017

2016

  1. Reachability in Two-Dimensional Unary Vector Addition Systems with States is NL-Complete
    Matthias Englert, Ranko Lazić, and Patrick Totzke
    In ACM/IEEE Symposium on Logic in Computer Science (LICS), 2016
  2. Coverability Trees for Petri Nets with Unordered Data
    In International Conference on Foundations of Software Science and Computational Structures (FoSSaCS), 2016
  3. A Polynomial-Time Algorithm for Reachability in Branching VASS in Dimension One
    In International Colloquium on Automata, Languages and Programming (ICALP), 2016

2015

  1. On the Coverability Problem for Pushdown Vector Addition Systems in One Dimension
    Jérôme Leroux, Grégoire Sutre, and Patrick Totzke
    In International Colloquium on Automata, Languages and Programming (ICALP), 2015
  2. On Boundedness Problems for Pushdown Vector Addition Systems
    Jérôme Leroux, Grégoire Sutre, and Patrick Totzke
    In International Workshop on Reachability Problems (RP), 2015

2014

  1. Trace Inclusion for One-Counter Nets Revisited
    Piotr Hofman, and Patrick Totzke
    In International Workshop on Reachability Problems (RP), 2014
  2. Infinite-State Energy Games
    Parosh Aziz Abdulla, Mohamed Faouzi Atig, Piotr Hofman, Richard Mayr, K. Narayan Kumar, and Patrick Totzke
    In ACM/IEEE Symposium on Logic in Computer Science (LICS), 2014

2013

  1. Simulation Over One-Counter Nets is PSPACE-Complete
    Piotr Hofman, Sławomir Lasota, Richard Mayr, and Patrick Totzke
    In IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS), 2013
  2. Branching-Time Model Checking Gap-Order Constraint Systems
    Richard Mayr, and Patrick Totzke
    In International Workshop on Reachability Problems (RP), 2013
  3. Decidability of Weak Simulation on One-Counter Nets
    Piotr Hofman, Richard Mayr, and Patrick Totzke
    In ACM/IEEE Symposium on Logic in Computer Science (LICS), 2013

2012

  1. Approximating Weak Bisimilarity of Basic Parallel Processes
    Piotr Hofman, and Patrick Totzke
    In International Workshop on Expressiveness in Concurrency (EXPRESS), 2012

Journal articles

  1. The Reachability Problem for Two-Dimensional Vector Addition Systems with States
    Journal of the ACM, 2021
  2. What Makes Petri Nets Harder to Verify: Stack or Data?
    Ranko Lazić, and Patrick Totzke
    Lecture Notes in Computer Science, 2017
  3. Branching-Time Model Checking Gap-Order Constraint Systems
    Richard Mayr, and Patrick Totzke
    Fundamenta Informaticae, 2016
  4. Simulation Problems Over One-Counter Nets
    Piotr Hofman, Slawomir Lasota, Richard Mayr, and Patrick Totzke
    Logical Methods in Computer Science , 2016
  5. Trace inclusion for one-counter nets revisited
    Piotr Hofman, and Patrick Totzke
    Theoretical Computer Science, 2017
  6. Properties of Multiset Language Classes Defined by Multiset Pushdown Automata
    Manfred Kudlek, Patrick Totzke and Georg Zetzsche
    Fundamenta Informaticae, 2009
  7. Multiset Pushdown Automata
    Manfred Kudlek, Patrick Totzke and Georg Zetzsche
    Fundamenta Informaticae, 2009

Theses

  1. Inclusion Problems for One-Counter Systems
    Patrick Totzke
    University of Edinburgh, 2014
  2. Multiset Rewriting – A Formal Language Theoretic Perspective on Concurrent Systems
    Patrick Totzke
    Universität Hamburg, 2009

Software

All my software tools are accessible through my Github profile. See here for a recent attempt at solving Energy Games. I am the main developer and maintainer of alot, a terminal MUA for the notmuch mail indexer. I also wrote LaTeX beamer themes designed after the websites of the Universities of Edinburgh and Warwick, which I used for some of my talks.