COMP222: Principle of Computer Game Design and Implementation

Staff

Office Time

Every week, I will try to arrange a one-hour office time. However, please send an email to me to ensure my availability before coming.

Aims

Learning Outcomes

Lectures

There will be 26-30 lectures. The lecture notes will appear here one week ahead of the lectures.

Tutorials:

  • tutorial1
  • tutorial2
  • tutorial3
  • tutorial4
  • Assignments:

    There will be two project assignments, which will be disclosed in due course. Each coursework assignment takes 10% of the final mark.

    TextBooks:

    For general game design and implementation, the following books are recommended: For the implementation using jMonkey, please refer to the following books:

    Past Exams:

  • Exam2013 with Solution2013
  • Exam2014 with Solution2014
  • Exam2015 with Solution2015
  • Exam2016 with Solution2016
  • Exam2017 with Solution2017


  • Acknowledgement: Most of the materials are inherited from Prof. Boris Konev